package cate.common.table.guild.treasurehouse;

import cate.common.table.EExcelNoteField;
import cate.common.table.EExcelRowClass;
import cate.common.table.ERow;

@EExcelRowClass(IDTitle = "商品ID")
public class GuildTreasureHouseItemRow extends ERow {
    @EExcelNoteField(fieldName = "商品内容")
    public String itemStr;
    //以下全部以单位数量为单位 必须整除
    @EExcelNoteField(fieldName = "出售价格")
    public String costStr;
    @EExcelNoteField(fieldName = "放入奖励")
    public String rewardStr;
    @EExcelNoteField(fieldName = "过期天数")
    public int PD;
    //次数(需记录） 量无限制
    @EExcelNoteField(fieldName = "每日限购")
    public int dayPurchaseTimeLimit;
    //以单位数量为单位
    @EExcelNoteField(fieldName = "库存上限", defaultValue = "9999999")
    public int saveNumLimit;
    @EExcelNoteField(fieldName = "玩家可放入的商品", defaultValue = "0")
    public boolean playerCanPut;
}
